Friday, 18 May 2012
Weighing Eldar Lists
I recently came back from a competition. I did averagely well (2,1,3) for me. So i've set on changing my list. Some stuff on the list...is awesome. Some stuff is decidely not. First of all my old list;
HQ
Wraithseer. D Cannon – 225pts
Farseer – Guide, Fortune, Runes of Warding, Spririt Stones, Singing Spear – 143pts
Troops
10 Wraithguard with Spiritseer with Enhance and Singing Spear – 399pts
10 Dire Avengers - 120pts
Wave Serpent – Bright Lances and Spirit Stones - 145pts
10 Pathfinders – 240pts
Heavy Support 460
Warp Hunter, Holofield 160pts
Warp Hunter, Holofield 160pts
Fast Attack
1 Hornet, 2 Scatter Lasers 85pts
1 Hornet, 2 Scatter Lasers 85pts
1 Hornet, 2 Scatter Lasers 85pts
Now unit by Unit;
Wraithseer - Seriously win. Killed untold amounts. Will remove the D Cannon and give it a star cannon instead though.
Wraithguard - You need to take a unit to use a Wraithseer, so I went all out and went up the max. Big mistake. Unit costs 399pts. I don't think they even made back that many points in total across 6 games. Stripped down to minimum for next time though.
Pathfinder - Brilliant at objective holding, but even when guided never acheived a lot. Cover is too prevalent.
Warp hunters - Win on a stick. Definetly using these. Same price as a Fire Prism, but better against nearly everything, doesn't require a 2nd tank to be brilliant and doesn't need LOS.
Hornets - Again win. Excellent at shooting or just buzzing around being a nuicance. No cover? Scout move, flat out 4+ save!
So changes. Theres 2 possible ideas i'm going with. The one consistant thing - the Wraithguard are going down to bare minimum 3 guys.
LIST 1
- Down to 3 Wraithguard
- Named Farseer from IA11
- Use his powers, get another heavy support slot, get 2 wraithlords, both with Lances
- Probably strip rangers down or remove completly
- Another Wave Serpent with Avengers
Pros - 3 Monstrous creatures, 4 tanks, 3 light skimmers is a threat
Cons - Named Farseer doesn't have Runes of Warding or Guide.
List 2
-Down to 3 Wraithguard
- Double up the Hornets (3 squadrons of 2)
- Use left over points on troops (maybe split into 2 ranger groups, or cut one down and squeeze in Avengers in Serpent or Guardians with Weapon Platform
Pros - Hornets are great. 3 sqn's, with 16 S6 shots at BS4 a turn each will hurt nearly anything
Cons - Less large target saturation, needs another £100 on FW. And i don't get to use my new awesome Wraithlord
Chances are i'll buy 3 more hornets (the rules are awesome, as is the model, and if I magnetise the weapons can be swapped out for Pulse lasers in Apoc games (12 S8 shots will thin any void shields)
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment